Powerful Effects
Besides the aforementioned obstacles, other gameplay elements also effect the movement of the player icon, including portals, pads, and orbs that change the player's gravity, speed, size, and gamemode. The player's gamemode, or vehicle, determines the motion of the player icon; for example, in the "cube" gamemode (the first gamemode introduced in Geometry Dash), the player jumps a predetermined height upon a single input. The "ball" gamemode switches the player's gravity, while in the "wave" gamemode, the player icon only moves in diagonal lines.